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Raider io wotlk8/12/2023 ![]() While yes, it is helpful to have so you choose people who have the relative experience to what you key you are looking to push, it also diminishes the value of the player experience as a whole. We are witnessing Gearscore 2.0 with Raider.IO. Specifically, it made a divide in the player base that was unnecessary and promoted elitism. Gearscore was terrible for the community for multiple reasons back in Wrath. ![]() R.io helps to weed out people that dont deserve to be there, simple as that, people that refuse to accept their level and progress slowly and expect to skip out on stuff because "DO YOU KNOW WHO I AM?" mentality. Same logic with people that never bother to learn anything to become "Better" and complaining they arent invited anywhere. Its been 4 years now etc, but you can understand the importance of it during the start of the expansion, same with Legion and BFA, having Mythic "raidurs" applying and being completely inadequate trash players because gear is irrelevant if you dont know what the fuck you are doing after a certain scaling. Once more people dont understand how massive WoW is even during stagnation periods and how many choices of players exist and why r.io is needed. Good luck with that logic.Your analogy is terrible, it simply has to do with weeding out people, assuming you have the brain to use it properly, which is the actual problem with it, the people its not made for, are using it incorrectly/abusing it, hence all these dumb ass posts. According to Raider.IO, Karl Malone is trash and every group should want Dickey Simpkins. So why do we ignore all of that and use an EXTREMELY poor metric for evaluating players?ĭickey Simpkins won three NBA titles. We can evaluate the value of a player avoiding taking unnecessary damage. We can evaluate the value of DPS on bosses on Tyrannical weeks. We can evaluate the value of interrupts and assign a score for them - we can evaluate the value of DPS on trash during Fortified weeks. To use a well known phrase - We Have the Technology. If we're going to use personal performance metrics then why not do it right? Dickey Simpkins won the NBA title in 1997 - does that mean he gets the same "points" for the achievement as did Michael Jordan? The problem with Raider.IO is that it measures the best performance of the groups a player was in, not the average performance or even an individual's contribution to the group. I doubt it's is going anywhere, however, as the APIs it uses were added to the Armory for the express purpose of websites like R.IO to exist. Removing R.IO at this point would change what is a one-step process currently (look up player on R.IO or use the R.IO addon) into a two-step process (look up player on Armory then see how many keys they've completed at various levels). I can't help but laugh though at people thinking it will solve all their problems and that PuG vetting will somehow be a thing of the past.Seeing as the only thing R.IO actually does is provide a numerical value for data which is already publicly available on the Armory, one could argue that the UI improvements have already been made. I don't object to R.io being phased out at some point, it's core enough now that Blizzard really should do something to absorb it into the main system. You'll still be at a disadvantage if you haven't had prior experience of successful higher keys. ![]() In that eventuality, I don't see the atmosphere changing much in regards to PuG vetting. that would give your choices a bit more meaning since anyone who would want a good healer with normal healing to run a +13 could either use their two criteria for exactly that or rather that they have a specific ilvl.Īny step towards breaking R.io is very likely going to be paired with Blizzard improving the M+ UI so that others can see your seasonal records. item level, highest m+ level for the dungeon you want to run, region. they could fine tune such a tool to let invites work like the pvp queue where you are able to deselect a few battlegrounds, just with another context.įor example they could be given a maximum of two criteria out of, let's say: role (tank, dd split into ranged/melee, heal split into disc-like and "normal" healing), min. this way blizzard's metrics would count and determine which character is suitable for which content and no player could deny another player based on "no curve, no invite to nhc dungeon! hurrr!". It is player behavior that is the greater challenge and I am not sure how blizz would change that.with the (from many players) much dreaded dungeon finder or any equivalent. While I do agree that Raider IO is just another Gearscore, even if blizz was to disable Raider IO it would only be a matter of time till there was something to replace Raider IO, "gearscore 3.0". ![]()
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